<?xml version="1.0" encoding="utf-8"?>
<!-- BetterReportScreen_Text -->
<!-- Author: Infixo -->
<!-- 2018-03-03: Created -->
<!-- 2019-04-17: Corrections and GS translations by swinghead -->
<GameData>

<LocalizedText>
	<!-- Tab names -->
	<Replace Tag="LOC_HUD_REPORTS_TAB_DEALS" Language="de_DE">
		<Text>Vereinbarungen</Text>
	</Replace>
	<Replace Tag="LOC_HUD_REPORTS_TAB_UNITS" Language="de_DE">
		<Text>Einheiten</Text>
	</Replace>
	<Replace Tag="LOC_HUD_REPORTS_TAB_POLICIES" Language="de_DE">
		<Text>Politiken</Text>
	</Replace>
	<Replace Tag="LOC_HUD_REPORTS_TAB_MINORS" Language="de_DE"> <!-- LOC_CITY_STATES_CITY_STATES -->
		<Text>Stadtstaaten</Text>
	</Replace>
	<Replace Tag="LOC_HUD_REPORTS_TAB_CITIES" Language="de_DE"> <!-- Gathering Storm -->
		<Text>Städte</Text>
	</Replace>
	<Replace Tag="LOC_HUD_REPORTS_TAB_CITIES2" Language="de_DE"> <!-- Gathering Storm -->
		<Text>[ICON_Power]Städte</Text>-
	</Replace>
	<!-- Column headers -->
	<Replace Tag="LOC_BRS_HEADER_BUILDINGNAME" Language="de_DE">
		<Text>Gebäudename/Bezirkname</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_BUILDINGCOUNT" Language="de_DE">
		<Text>Gebäudezahl/Bezirkzahl</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_GROWTH" Language="de_DE">
		<Text>Wachstum</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_HAPPINESS" Language="de_DE">
		<Text>Zufriedenheit</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_POLICY_NAME" Language="de_DE">
		<Text>Politikname</Text>
	</Replace>
	<!-- Resource checkboxes -->
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_DETAILS" Language="de_DE">
		<Text>Verstecke Stadtdetails</Text>
	</Replace>
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_FREE_BUILDINGS" Language="de_DE">
		<Text>Verstecke kostenlose Gebäude</Text>
	</Replace>
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_FREE_UNITS" Language="de_DE">
		<Text>Verstecke kostenlose Einheiten</Text>
	</Replace>
	<!-- UNITS -->
	<!-- Unit groups -->
	<Replace Tag="LOC_BRS_UNITS_GROUP_AIR" Language="de_DE">
		<Text>Militärische - Luft</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_NAVAL" Language="de_DE">
		<Text>Militärische - Marine</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_LAND_COMBAT" Language="de_DE">
		<Text>Militärische - Boden</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_CIVILIAN" Language="de_DE">
		<Text>Zivilist</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_SUPPORT" Language="de_DE">
		<Text>Unterstützung</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_SPY" Language="de_DE">
		<Text>Spione</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_TRADER" Language="de_DE">
		<Text>Händler</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_GREAT_PERSON" Language="de_DE">
		<Text>Große Persönlichkeiten</Text>
	</Replace>
	<Replace Tag="LOC_BRS_UNITS_GROUP_RELIGIOUS" Language="de_DE">
		<Text>Religiöse</Text>
	</Replace>
	<!-- Headers -->
	<Replace Tag="LOC_BRS_HEADER_TYPE" Language="de_DE">
		<Text>Typ</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_LEVEL" Language="de_DE">
		<Text>Stufe</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_HEALTH" Language="de_DE">
		<Text>Gesundheit</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_CLASS" Language="de_DE">
		<Text>Klasse</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_NUM_CHARGES" Language="de_DE">
		<Text>Ladungen</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_YIELDS" Language="de_DE">
		<Text>Erträge</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_ROUTE" Language="de_DE">
		<Text>Handelswege</Text>
	</Replace>
	<Replace Tag="LOC_BRS_HEADER_MISSION" Language="de_DE">
		<Text>Mission</Text>
	</Replace>
	<!-- Tooltips -->
	<Replace Tag="LOC_BRS_TOOLTIP_GOTOCITY" Language="de_DE">
		<Text>Gehe in diese Stadt</Text>
	</Replace>
	<Replace Tag="LOC_BRS_TOOLTIP_LOOKATUNIT" Language="de_DE">
		<Text>Gehe zu dieser Einheit auf der Karte</Text>
	</Replace>
	<Replace Tag="LOC_BRS_TOOLTIP_GARRISON" Language="de_DE">
		<Text>Garnison</Text>
	</Replace>
	<!-- POLICIES -->
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_MILITARY" Language="de_DE">
		<Text>Militärische</Text>
	</Replace>
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_ECONOMIC" Language="de_DE">
		<Text>Wirtschaftliche</Text>
	</Replace>
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_DIPLOMATIC" Language="de_DE">
		<Text>Diplomatische</Text>
	</Replace>
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_GREAT_PERSON" Language="de_DE">
		<Text>Große-Persönlichkeiten</Text>
	</Replace>
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_LEGACY" Language="de_DE">
		<Text>Vermächtnisses</Text>
	</Replace>
	<Replace Tag="LOC_BRS_POLICY_GROUP_SLOT_DARKAGE" Language="de_DE">
		<Text>Dunkles Zeitalter</Text>
	</Replace>
	<!-- Checkboxes -->
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_INACTIVE_POLICIES" Language="de_DE">
		<Text>Verstecke inaktiven Politiken</Text>
	</Replace>
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_NO_IMPACT_POLICIES" Language="de_DE">
		<Text>Verstecke Politiken mit keinen Effekten</Text>
	</Replace>
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_NOT_MET_MINORS" Language="de_DE">
		<Text>Verstecke nicht getroffene Stadtstaaten</Text>
	</Replace>
	<Replace Tag="LOC_BRS_CHECKBOX_HIDE_NO_IMPACT_MINORS" Language="de_DE">
		<Text>Verstecke Stadtstaaten mit keinen Effekten</Text>
	</Replace>
	<!-- Deals -->
    <Replace Tag="LOC_BRS_CURRENT_DEALS_OUTGOING" Language="de_DE">
		<Text>Ausgehende</Text>
    </Replace>
    <Replace Tag="LOC_BRS_CURRENT_DEALS_INCOMING" Language="de_DE">
		<Text>Eingehende</Text>
    </Replace>
	<!-- Other -->
    <Replace Tag="LOC_BRS_SPECIALISTS" Language="de_DE"> <!-- LOC_PEDIA_CONCEPTS_PAGE_CITIES_9_CHAPTER_CONTENT_TITLE -->
		<Text>Spezialisten</Text>
    </Replace>
    <Replace Tag="LOC_BRS_FROM_MODIFIERS" Language="de_DE">
		<Text>Durch Modifikatoren</Text>
    </Replace>
    <Replace Tag="LOC_BRS_FROM_MODIFIERS_PERCENT" Language="de_DE">
		<Text>Durch Modifikatoren [COLOR_White]%[ENDCOLOR]</Text>
    </Replace>
    <Replace Tag="LOC_BRS_PROD_BUILDINGS" Language="de_DE"> <!-- LOC_CITY_YIELD_FROM_BUILDING_PRODUCTION_BONUS -->
		<Text>Für Gebäude</Text>
    </Replace>
    <Replace Tag="LOC_BRS_PROD_DISTRICTS" Language="de_DE"> <!-- LOC_CITY_YIELD_FROM_DISTRICT_PRODUCTION_BONUS -->
		<Text>Für Bezirke</Text>
    </Replace>
    <Replace Tag="LOC_BRS_PROD_UNITS" Language="de_DE"> <!-- LOC_CITY_YIELD_FROM_UNIT_PRODUCTION_BONUS -->
		<Text>Für Einheiten</Text>
    </Replace>
    <Replace Tag="LOC_BRS_HAVING_DISTRICTS" Language="de_DE"> <!-- LOC_CITY_YIELD_FROM_NUM_DISTRICTS_TOOLTIP -->
		<!-- {Value: number + #.#;-#.# } from having {1_Num : plural 1?{1} district; other?{1} districts;}. -->
		<Text>Durch {1_Num : plural 1?{1} Bezirk; other?{1} Bezirke;}</Text>
    </Replace>
	<!-- Gathering Storm -->
    <Replace Tag="LOC_BRS_CO2" Language="de_DE">
		<Text>CO2</Text>
    </Replace>
    <Replace Tag="LOC_BRS_BARRIER" Language="de_DE">
		<Text>Sperre</Text>
    </Replace>
    <Replace Tag="LOC_BRS_BARRIER_MAINTENANCE" Language="de_DE">
		<Text>Hochwassersperre Wartungskosten</Text>
    </Replace>

</LocalizedText>

</GameData>
